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Week 1 IGD720 – Becoming a General Practitioner (Game Development)
During week 1 of the Game Development module, we were tasked to consider and audit our existing skillset and ultimately decide where more...
Luke Perry
Feb 2, 20226 min read
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Week 11/ Sprint 6 - GDD730 Co-creative Design & Development Practice
Final Touches of the Caverns Level There was a number of things to complete this week in addition to the pitch, I was still in catch up...
Luke Perry
Aug 31, 20216 min read
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Week 10/ Sprint 5b - GDD730 Co-creative Design & Development Practice
Crunch Time… It is week 10 and seeing as we are required to record up to 3 minutes of gameplay, I decided that it would be in everyone’s...
Luke Perry
Aug 31, 20215 min read
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Week 9 / Sprint 5 – Co-creative Design & Development Practice
More Level Updates This week was a continuation of the last in that my sole focus lied with trying to get the final level to a state of...
Luke Perry
Aug 30, 20213 min read
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Week 8/ Sprint 4b - GDD730 Co-creative Design & Development Practice
Departure of Mary It is worth mentioning that Mary, our UI/ UX Designer for the project decided to post-pone her studies from this week...
Luke Perry
Aug 30, 20214 min read
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Week 7 / Sprint 4 - GDD730 Co-creative Design & Development Practice
Change of Focus This week was rather uneventful as I was moving house, setting up furniture, and whatnot, however, it has become apparent...
Luke Perry
Aug 29, 20212 min read
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Week 6/ Sprint 3b - GDD730 Co-creative Design & Development Practice
Mock Pitch Prep (continued) This week is a continuation of the last in the sense that we were still preparing for the mock pitch as best...
Luke Perry
Aug 29, 20215 min read
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Week 5 / Sprint 3 - GDD730 Co-creative Design & Development Practice
Mock pitch prep. This week we began to truly contemplate that the mock pitch was only days away and so we started putting together a to...
Luke Perry
Aug 29, 20214 min read
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Week 4 / Sprint 2b - GDD730 Co-creative Design & Development Practice
Disclaimer As stated before, external factors really are affecting how much I can contribute to the project for the time being, and in...
Luke Perry
Aug 20, 20215 min read
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Week 3 / Sprint 2
Starting on a low. Ending on a high. This week we began fearing how far behind we were and how much we really needed to get a move on....
Luke Perry
Aug 19, 20214 min read
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Week 2 / Sprint 1b - GDD730 Co-Creative Design & Development Practice
Slow and Steady Wins the Race… I hope. This week was a continuation of the last in that we were still ideating and trying ever so...
Luke Perry
Aug 19, 20213 min read
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Week 1 / Sprint 1 - Co-Creative Design & Development Practice
The Prologue to Co-Creative Design & Development Practice Before week one of this module, I came up with a very vague idea; the Idea...
Luke Perry
Aug 19, 20218 min read
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Personal Case Study Video
Here you will find my final entry for the first module in which I summarise the key points of my development practice: You can also...
Luke Perry
Jul 15, 20215 min read
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Week 8: Research
What is audience research and how can it provide value for customers? There are instances where a creative may think they have devised...
Luke Perry
Jun 28, 202116 min read
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Week 9: Communities of Practice
This week, we turned our focus to communities of practice, specifically those that not just relate and engage with game developers or...
Luke Perry
May 19, 202111 min read
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Week 5: Reflection
In week 5 we were focusing on critical reflection and deliberate practice. Reflective writing is deemed an essential method for both...
Luke Perry
May 4, 20217 min read
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Weeks 7-8 Challenge: Rapid Ideation session 2 (part-time hackathon)
Week 7 was the start of our second rapid ideation session which would last two weeks, yet again. This time around however, we were tasked...
Luke Perry
Apr 30, 202113 min read
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Week 3: Reverse Engineering An Existing Artefact
For the week 3 challenge we were tasked with reverse engineering an existing artefact back to how it could have been rapidly ideated. I...
Luke Perry
Mar 10, 20213 min read
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Weeks 4-5 Challenge: Rapid Ideation (Part-time Game Jam)
Weeks 4 and 5 consisted of a part-time game jam that spanned the duration of two weeks in which we were tasked with ideating,...
Luke Perry
Mar 8, 20217 min read
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Week 2 Challenge: Remediation
This week we focused on ideation techniques and were tasked with remediation, and those of you who read my previous blog post would know...
Luke Perry
Feb 11, 20213 min read
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