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Luke Perry
Aug 31, 20216 min read
Week 11/ Sprint 6 - GDD730 Co-creative Design & Development Practice
Final Touches of the Caverns Level There was a number of things to complete this week in addition to the pitch, I was still in catch up...
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Luke Perry
Aug 31, 20215 min read
Week 10/ Sprint 5b - GDD730 Co-creative Design & Development Practice
Crunch Time… It is week 10 and seeing as we are required to record up to 3 minutes of gameplay, I decided that it would be in everyone’s...
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Luke Perry
Aug 30, 20213 min read
Week 9 / Sprint 5 – Co-creative Design & Development Practice
More Level Updates This week was a continuation of the last in that my sole focus lied with trying to get the final level to a state of...
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Luke Perry
Aug 30, 20214 min read
Week 8/ Sprint 4b - GDD730 Co-creative Design & Development Practice
Departure of Mary It is worth mentioning that Mary, our UI/ UX Designer for the project decided to post-pone her studies from this week...
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Luke Perry
Aug 29, 20212 min read
Week 7 / Sprint 4 - GDD730 Co-creative Design & Development Practice
Change of Focus This week was rather uneventful as I was moving house, setting up furniture, and whatnot, however, it has become apparent...
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Luke Perry
Aug 29, 20215 min read
Week 6/ Sprint 3b - GDD730 Co-creative Design & Development Practice
Mock Pitch Prep (continued) This week is a continuation of the last in the sense that we were still preparing for the mock pitch as best...
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Luke Perry
Aug 29, 20214 min read
Week 5 / Sprint 3 - GDD730 Co-creative Design & Development Practice
Mock pitch prep. This week we began to truly contemplate that the mock pitch was only days away and so we started putting together a to...
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Luke Perry
Aug 20, 20215 min read
Week 4 / Sprint 2b - GDD730 Co-creative Design & Development Practice
Disclaimer As stated before, external factors really are affecting how much I can contribute to the project for the time being, and in...
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Luke Perry
Aug 19, 20214 min read
Week 3 / Sprint 2
Starting on a low. Ending on a high. This week we began fearing how far behind we were and how much we really needed to get a move on....
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Luke Perry
Aug 19, 20213 min read
Week 2 / Sprint 1b - GDD730 Co-Creative Design & Development Practice
Slow and Steady Wins the Race… I hope. This week was a continuation of the last in that we were still ideating and trying ever so...
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Luke Perry
Aug 19, 20218 min read
Week 1 / Sprint 1 - Co-Creative Design & Development Practice
The Prologue to Co-Creative Design & Development Practice Before week one of this module, I came up with a very vague idea; the Idea...
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Luke Perry
May 19, 202111 min read
Week 9: Communities of Practice
This week, we turned our focus to communities of practice, specifically those that not just relate and engage with game developers or...
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Luke Perry
Apr 30, 202113 min read
Weeks 7-8 Challenge: Rapid Ideation session 2 (part-time hackathon)
Week 7 was the start of our second rapid ideation session which would last two weeks, yet again. This time around however, we were tasked...
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Luke Perry
Mar 10, 20213 min read
Week 3: Reverse Engineering An Existing Artefact
For the week 3 challenge we were tasked with reverse engineering an existing artefact back to how it could have been rapidly ideated. I...
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Luke Perry
Mar 8, 20217 min read
Weeks 4-5 Challenge: Rapid Ideation (Part-time Game Jam)
Weeks 4 and 5 consisted of a part-time game jam that spanned the duration of two weeks in which we were tasked with ideating,...
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Luke Perry
Feb 11, 20213 min read
Week 2 Challenge: Remediation
This week we focused on ideation techniques and were tasked with remediation, and those of you who read my previous blog post would know...
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Luke Perry
Jan 26, 20211 min read
Week 1: Prologue: From Filmmaking to Game Design
So it's been a few months since I decided to apply for MA Indie Game Development at Falmouth University and as of yesterday (25/01/2021),...
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